An e-mail referencing a vaccine for swine flu is circulating that includes a link to a malicious file on a Mexican Web site that is designed to steal bank log-in information, security firm SonicWall said on Friday.
REDMOND, Wash.--(BUSINESS WIRE)--Nintendo is setting the stage for a blockbuster summer with the announcement of two hotly anticipated product releases. The new Wii MotionPlus™ accessory will hit U.S. retailers on June 8, taking the motion-sensing controls of the popular Wii™ system to new levels of precision and performance. What’s more, these control enhancements will be on vibrant display when the Wii Sports Resort™ game launches on July 26, offering a beach-themed follow-up to the groundbreaking Wii Sports™ game.
Microsoft is optimising its touch controls for Windows
The multi-touch controls familiar to Apple iPhone users will be built-in to Microsoft's Windows 7.
Windows Touch will be a "first class way to interact with your PC alongside mouse and keyboard," said the firm.
Microsoft believes multi-touch PCs will become popular in retail, public spaces, on laptops and "kitchen PCs".
Some Windows machines already feature rudimentary touch input and Apple is also reportedly adding touch for displays in its Snow Leopard OS update.
Intel® Graphics Performance Analyzers Suite Launches as Part of Visual Adrenaline Program to Advance Visual Computing Software
GAME DEVELOPERS CONFERENCE, San Francisco, March 23, 2009 – Intel Corporation today announced the release of Intel® Graphics Performance Analyzers (GPA), a suite of software tools created in support of the Visual Adrenaline developer program.
Offered worldwide, GPA enables PC game developers to analyze and optimize game performance on Intel® Integrated Graphics. The Visual Adrenaline program, launched at the Intel Developer Forum in San Francisco in August 2008, provides tools, resources and information for game developers, artists and animators.
— HP, Dell and Alienware plan “Dragon” platform technology-based desktop PCs —
— Dragon platform technology capable of delivering HD gaming and video processing performance that rivals “extreme” PC platforms priced more than twice as high1 —
CES, LAS VEGAS -- January 8, 2009 --Empowering consumers to get elite-level computing performance for under $900 U.S. dollars2, AMD (NYSE:AMD) today launched “Dragon” platform technology for desktop PCs featuring the new AMD Phenom™ II X4 processor. Even the most demanding users such as enthusiasts and high-end gamers desire affordable systems capable of delivering HD entertainment, graphic-intensive game play at the highest settings their monitors can handle, as well as quick and easy transfer of video entertainment to and from mobile devices. Dragon platform technology provides the power to do it all by combining AMD’s highest-performing CPU, the AMD Phenom II X4 processor, with award winning ATI Radeon™ HD 4800 Series graphics and AMD 7-Series chipsets. And it’s offered at an incredible value with Dragon-based systems available for up to $1,200 U.S. dollars less than competing systems that deliver comparable performance.1
NVIDIA Becomes A Nintendo WorldWide Third Party Tools Provider With PhysX SDK For Wii
SANTA CLARA, CA—MARCH 19, 2009—NVIDIA Corporation today announced that it has been approved as a third party tools solution provider for the Wii™ console. As a result, the NVIDIA® PhysX™ technology SDK is now available to registered Wii developers.
“Nintendo has reshaped the home entertainment and video game market with the success of the Wii console. Adding a PhysX SDK for Wii is key to our cross-platform strategy and integral to the business model for our licensed game developers and publishers,” said Tony Tamasi, senior vice president of content and technology at NVIDIA. “With NVIDIA PhysX technology, developers can easily author more realistic game environments for the evolving demands of a broad class of Wii gamers.”
The NVIDIA PhysX software development kit (SDK) consists of a full-featured API and robust physics engine, designed to give developers, animators, level designers, and artists unprecedented creative control over character and object physical interactions by allowing them to author scalable physics in real time.
The PhysX SDK for the Wii console, and all major gaming platforms, are available for license directly from NVIDIA. For more information on licensing PhysX SDKs or NVIDIA PhysX technology, please visit the Nvidia PhysX home page.