Digital Tutors Pipeline Integration With Maya And ZBrush 3 [Video Training]


Free Direct Download Digital Tutors Pipeline Integration With Maya And ZBrush 3 [Video Training]
Digital Tutors Pipeline Integration With Maya And ZBrush 3 [Video Training] | 925 MB
Learn a production approach to integrating Maya and ZBrush 3 in a mixed pipeline environment. Contains 4 hours of innovative modeling, sculpting, and map generating techniques that are commonly used throughout Film and Games. Perfect for intermediate artists using Maya and ZBrush 3.
Popular highlights include:
* ZBrush Sculpting Workflow
* Maya and ZBrush Pipeline Overview
* Form Development in Maya
* Maintaining Mesh Integrity
* Sculpting Across Multiple Levels
* Incorporating 3D Layers for Variation
* Working with Subtools
* Extracting Geometry
* Low Poly Modeling in Maya
* Creating Clean Topology
* Geometry Preparation for ZBrush
* Importing Geometry into ZBrush
* Using Alphas and Strokes
* Using Custom Alphas
* Creating Displacement Maps in ZBrush
* Applying Displacement Maps in Maya
* Setting up Render-time Subdivisions
* Adjusting Displacement Settings
* Using Projection Master
* Using Lazy Mouse for Hair Detail
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>>REPLY
thank you very much!
>>REPLY
thanks!