Yesterday - 175 | Today +103Programming Clojure → E-BooksPragmatic Bookshelf (March 15, 2009) PDF | 200 pages | English | 1.40mb(rar) Programming Clojure/by Stuart Halloway (Author) Description Clojure is a dynamic language for the Java Virtual Machine, with a compelling combination of features: Clojure is elegant. Clojure's clean, careful design lets you write programs that get right to the essence of a problem, without a lot of clutter and ceremony. AIO 1001 Handy Mobile Java Games → SoftWare - AIOAIO 1001 Handy Mobile Java Games 75 MB | RS Link Best Internet Links → SoftWare
today 06:00 | Posted by NFO Apress - Beginning J2ME 3rd Edition → E-Books![]() ISBN: 1-59059-479-7 | 473 pages | PDF | 3.95 Mb | RS by SING LI AND JONATHAN KNUDSEN Have you thought about building games for your cell phone or other wireless devices? Whether you are a first–time wireless Java developer, or an experienced professional Beginning J2ME, Third Edition brings exciting wireless and mobile Java application development right to your door! This book will empower you with numerous topics: sound HTTPS support, user interface API enhancements, sound/music API, a Game API, 3D graphics, and Bluetooth. Further, this book is easy to read and includes many practical, hands–on, and ready–to–use code examples. You will not be disappointed. Sothink JavaScript Web Scroller 2.00.80623 → SoftWare - InterNet Tools![]() Create attractive and functional scrollers in minutes, without writing a single line of code! Most web sites can benefit from a scroller. Scrolling content attracts attention and saves space on a page, and now Sothink JavaScript Web Scroller makes it easy to create a variety of horizontal and vertical scrollers for ads, events, news, slide shows, and many other purposes. Java Network Programming → E-Books![]() O'Reilly; 2nd edition (August 22, 2000) PDF | 760pages | English | 2.13mb(rar) Java Network Programming/by Elliotte Rusty Harold (Author) Description Java Network Programming, 2nd Edition, is a complete introduction to developing network programs (both applets and applications) using Java, covering everything from Networking fundamentals to remote method invocation (RMI). ePlanetLabs Java Certifications & Study Guides Pack → SoftWare![]() eBooks | June 6, 2007 | PDF | 29.1 MB | MU, ES, RS Using ePlanetLabs Java Certification & Study Guides you can pass Sun Java Certificaiton at your first try. With only 10-15 hours study of these guides, you are 300% ready to pass the all exams most efficiently with high scores and get certified with ease. Web Standards Programmers Reference : HTML, CSS, JavaScript, Perl, Python, and PHP → E-Books![]() Wrox (August 5, 2005) PDF | 812 pages | English | 7.54mb(rar) Web Standards Programmer's Reference : HTML, CSS, JavaScript, Perl, Python, and PHP/by Steven M. Schafer (Author) Description * This invaluable resource offers tutorials and real-world examples as well as thorough language references for Web markup languages (HTML/XHTML and CSS), and popular scripting languages (JavaScript, Perl, and PHP) * Examines the role of JavaScript, CGI (with examples in Perl and Python), and PHP on the Web and shows how to best use them all * Includes a valuable reference section on each technology that can be used for review and consultation this book is one-stop reading for all the essential Web standards—XHTML, CSS, JavaScript, CGI with Perl and Python, and PHP.
09.11.2008 10:57 | Posted by rwdfox | Views 999 | Tags html,javascript,php,css,perl,python,Web,site,development,design,programming Programming and Problem Solving with Java → E-Books![]() ISBN: 9780763704902 | 789 pages | 2003-04 | PDF | 26 Mb Programming and Problem Solving with Java™ is an excellent resource for discovering Java as a first programming language. After introducing the very basics of programming, the text provides detail on Java syntax, semantics, classes and objects, and then continues with coverage of arithmetic expressions, selection and encapsulation, file objects and looping statements, and object oriented software design and implementation. With an unparalleled clarity of expression, the authors then introduce inheritance, polymorphism, and scope, as well as event-driven input and output, arrays, and recursion. Through the case studies, exercises, and programming examples, readers develop a secure foundation for future study, and a true understanding of what an object is, how it works, and what constitutes a well-designed class interface. Killer Game Programming in Java → E-Books![]() ISBN: 9780596007300 | 996 pages | 2005-05-20 | CHM | 11 Mb Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned awards and become bestsellers. SoftArchive Forum!![]() Softarchive Network Launches its Forum www.astalavista.name Forum Opens now ! All are welcomed ! Cheers !Core Java 2, Volume II--Advanced Features 7th Edition Core Series → E-Books![]() ISBN: 978-0131118263 | 1024 pages | December 2, 2004 | CHM | 7 Mb Picking up where the authors' first volume on Java left off, Core Java 2, Volume 2 covers the more advanced features of the Java 2 platform that can add polish and power to your Java programs. The authors' accessible--yet thorough--coverage of essential Java APIs help make this book an attractive choice for any working Java developer. Several chapters here are especially useful for getting control of new and important Java 2 features. Sections on the new Java 2 collection classes and using advanced Swing classes (like tables and trees) are particularly good. (While many other books just list Swing APIs, this volume provides short examples and effective commentary, which will let you master these complex Swing controls.) When it comes to Java2D graphics, the authors do a nice job of comparing the old AWT to the new Java2D, including drawing basic shapes and doing text output. (These operations are surprisingly tricky in this new API). A section on the new JDBC 2 standard shows off new features like ResultSets and scrollable cursors to good effect. More advanced topics include multithreading, internationalization, and security. Throughout, this text introduces important concepts illustrated with comprehensible examples. The APIs for individual classes are listed too, making it possible to use this book as a reference, but it is the tutorial sections that stand out here. (The authors also aren't afraid to point out where Java 2 is lacking--for example, in its printing support.) JSTL: Practical Guide for JSP Programmers → E-Books![]() Morgan Kaufmann; 1 edition (September 5, 2003) PDF | 229 pages | English | 6.5mb(rar) JSTL: Practical Guide for JSP Programmers/by Sue Spielman (Author) Description Web developers and page authors who use JavaServer Pages (JSP) know that it is much easier and efficient to implement web pages without reinventing the wheel each time. In order to shave valuable time from their development schedules, those who work with JSP have created, debugged, and used custom tagsa set of programmable actions that provide dynamic behavior to static pagespaving the way towards a more common, standard approach to using Java technology for web development. 87 Java Games [Gameloft ] → PDA / Mobile![]() 87 Java Games | Gameloft | 17.5 MB Martin Mystery Monster Invasion → Games - For children![]() Martin Mystery: Monster Invasion on Nintendo DS is also produced by OUAT entertainment. In this adventure and exploration game, the player has to send horrible monsters back to their own dimension and solve paranormal circumstances with Martin, Diana and Java. The game is based on the popular Martin Mystery cartoon, produced by Marathon Media, in which Martin, Diana and Java investigate paranormal occurences in mysterious worlds full of strange creatures. The Definitive Guide to Building Java Robots → E-Books![]() ISBN: 9781590595565 | 400 pages | 2005-11-11 | PDF | 20 Mb The Definitive Guide to Building Java Robots is for educators, students, hobbyists, and startups looking for Java/hardware interaction. This book shows you how to use your PC to build robots, and how you can interface with a microcontroller to do the basics. Youll learn to design your robot to navigate, see, speak, recognize your face, listen to you, and build maps. For up-to-the-minute information, check out Scott's Bots, the author's own website. Just Java 2 (6th Edition) → E-Books![]() 848 pages | 2004-07-01 | PDF | 20 Mb Introduction and advantages of the Java platform (versions of Java and "future-proofing" software); tutorial to object-oriented programming (including constructors, per-instance, and per-class members); types of Java executables; Java language tutorial; keywords and data types, names, arrays, operators, inheritance and polymorphism, iteration and flow control, exceptions, assertions; Java interfaces explained; packages and visibility rules; the Java Character class in depth; threads and synchronization; mutual exclusion; garbage collection; quick introduction to design patterns; Java file I/O (including files, reading and writing text, and binary values); advanced I/O (including random file access); J2SE 1.4 new I/O (NIO) package (including memory-mapped files); big- and little-endian byte order explained; Java support for regular expressions; Java collections; utility classes (including math and calendar classes); introduction to servlets and JavaServer Pages (JSPs); Java networking (including sockets, e-mail, and a custom multithreaded HTTP server); Remote Method Invocation (RMI); Swing GUI event handling; applet basics; Swing component tutorial; layouts; JavaBeans for custom UI objects; Java security; tutorial for SQL and databases; JDBC basics; introduction to XML (including DOM and SAX support); and an appendix on AWT control programming. |
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