Yesterday - 125 | Today +0Real-Time Rendering Third Edition, by Tomas Anine-Möller, kenine-Möller, Eric Haines, and Naty Hoffman → GraphicISBN: 987-1-56881-424-7 | 1045 pages | 2008 | DJVU | 20 Mb One would think that the title of Tomas Moller's and Eric Haines's book, Real-Time Rendering, would be a contradiction in terms. How can such a computationally intensive process as rendering computer graphics ever hope to be done on the fly, in the blink of an eye, without delay--in short, in real time? Bunkspeed HyperShot Pro v1.7.1 → SoftWare - Graphics & DesignBunkspeed HyperShot Pro v1.7.1 170 MB | RS Link Bunkspeed's HyperShot delivers interactive 3D rendering. It's real time, for everyone, from anywhere-even your laptop. See instant global illumination and physics-based materials on models come alive, right before your eyes, with stunning photographic results. Science based and patent-pending, HyperShot equips you to simply load your models and environments, then see high-tech automation in action, or scale up and customize completely. From industrial design to marketing photography, satisfy your needs for stellar speed and utmost quality. So real, you can skip physical prototypes. Designs are rendered on the fly. What used to require daunting effort, time and expertise can now be done by anyone on your team. In minutes, not hours, or days. Best Internet Links → SoftWare
today 06:00 | Posted by NFO Realistic Ray Tracing → E-Books![]() AK Peters, Ltd.; 1st edition (June 2000) DJVu | 184 pages | English | 1.65mb(rar) Realistic Ray Tracing/by Peter Shirley (Author) Description A text taking an innovative, in-depth look at the theory and techniques of ray tracing, a method of producng a photorealistic computer graphics images by applying algorithms. Guides the reader through the steps of creating a ray tracer program, from simple to advanced effects and images. Focuses on the basics, keeping the issue clear and simple. DLC: Computer graphics. |
Menu →Tags →Stats → |
Top 30 Blogs →
|